Abode is a research project focused on the design question of different methods to facilitate invitation & entry, and exvitation & exit – how to make these experiences feel comfortable and authentic in VR.
ROLE: Level Designer, Scripter, Producer
TEAM: 6 Members DURATION: 5 months
PLATFORM: HTC Vive Pro TOOLS: Unity
CONTRIBUTIONS TO the project:
Designed 8 levels for four different prototypes.
Set up pipeline between designers to help streamline the development process.
Co- produced a team of 5 designers and 1 programmer.