The Slimes is a VR game created by team Olympia for their client EA Maxis. The game takes inspiration from Maxis titles like SIMS and Spore; giving players god-like powers and unique forms of environmental control in a slime themed world.
ROLE: Lead Game Designer
TEAM: 6 Members DURATION: 5 months
PLATFORM: Vive, Leap Motion TOOLS: Unity
CLIENT: EA Maxis
CONTRIBUTIONS TO the project:
Led a team of three designers to develop the project.
Set up a design framework including design pillars to help make feature decisions.
Iterated on feature designs based on rigorous playtesting.